Archives
Monthly Archive
for: ‘May, 2010’

Protected: Gas prices for mobile phones

There is no excerpt because this is a protected post.

Read More

Design fiction – lessons in innovation from Hollywood

g-speak overview 1828121108 from john underkoffler on Vimeo. Minority Report was released in 2002. Nevertheless, to this day I continue to hear non-designers refer to natural interfaces as “Minority Report UI.” In 2008, Oblong’s spatial operating environment, known as g-speak, made Minority Report UI a reality. The lesson is clear. As Alan Kay put it, …

Read More

Natural interfaces in 5 min.

Click image to play video. How to prototype iPad apps with PowerPoint You don’t need an iPad or an engineer to tantalize your product team with the possibility of a natural interface. With just a few minutes, a computer that isn’t touch capable, and the equipment listed below, you can work like Tom Cruise in …

Read More

A culture of innovation is a culture of play

Imagine, for a moment, what would happen if you tried to convince your company to embed a game in its flagship product. Would you be dismissed with arguments of scarce resources, higher priorities, opportunity costs, and low return on investment? Or would the response be giddy: “That’s so fun! We have to do it.” At …

Read More

Uniformity is undesirable. Symmetry is immanent.

In everything…uniformity is undesirable. Leaving something incomplete makes it interesting, and gives the feeling that there is room for growth…Even when building the imperial palace, they always leave one place unfinished.—Japanese Essays in Idleness via Marcus du Sautoy Sautoy opens with a vignette on Galois‘s quest to revolutionize mathematics the night before he died in a …

Read More

Maslow’s hierarchy is wrong, says Gupta

via ted.com   There could be nothing more wrong than the Maslowian…hierarchy of needs. Because the poorest people in this country can get enlightenment…All the great saints…they were all poor people; and they had a great vision! Please do not ever think that only after meeting your physiological needs and other needs can you be …

Read More

16 techniques for innovation (and counting)

Claude Shannon once told me that as a kid, he remembered being stuck on a jigsaw puzzle. His brother, who was passing by, said to him:  `You know: I could tell you something.’ That’s all his brother said. Yet that was enough hint to help Claude solve the puzzle.—Manuel Blum, Advice to a Beginning Graduate Student Transposition – …

Read More

Biomimicry is nature-inspired design

via ted.com See Robert Full’s talk, http://bit.ly/cDaNmd, for a harder science take on the same theme. Posted via web from Aneesh’s posterous

Read More

categories

archives