norman’s iTunes U talk, The Design of Future Things: Cautious Cars and Cantankerous Kitchens, inspired me to rework his diagrams and introduce a twist, George Soros’s theory of reflexivity. world, mind and reflexivity – a model of human-computer interaction, human-human interference, and the divergence between thinking and reality; based on the work of Don Norman …
projected touchscreen and augmented reality
it’s magic: Pattie Maes & Pranav Mistry: Unveiling the “Sixth Sense,” game-changing wearable tech
yes! enter the tactile touchscreen.
together at last: Dynamically Changeable Physical Buttons on a Visual Display
sleight of mind
“Al Seckel, a cognitive neuroscientist, explores the perceptual illusions that fool our brains. Loads of eye tricks help him prove that not only are we easily fooled, we kind of like it.”
visual thinking for design, by colin ware
richly informative. and concise to boot. interaction designers, visual designers, researchers, people working in visualization, and the curious will find value in this book. careful readers will gain a deep understanding of how, why, and what we see. this understanding will inform the use of color, edges, contours, textures, layout, text, images, order and motion. …
sketching user experiences, by bill buxton
this is a wonderful book on getting the right design (divergent ideation) and the design right (convergent iteration). on the surface, buxton focuses on what it takes for interaction designers to create breakthrough products, but the ideas are equally applicable to research in hci and visualization. if students developed the habit of inexpensively “sketching” their …
emotional design is, eh, ok
i’m a fan of don norman’s design of everyday things, so i picked up emotional design with great expectations. i was disappointed. i expected a richer, tighter explanation of the interplay between emotion and design, a book full of models, insights, and design directives. norman doesn’t completely fail in these regards, but neither does emotional …

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